HWS Supergate
Updated Dec 17, 2025Written on the HWS forum
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To enhance the HWS Universe gameplay we have implemented unique Supergates. They give you the option to transport from A to B even with your (docked) ship(s).
Just keep in mind that ONLY the pilot should use the sg:warp command and not the Passengers!
Fly near the Supergate and wait for the message "Initializing Supergate Zone: Ready"
Then type sg:? in chat to see all possible destinations. You can then click with your mouse at the destination to execute it.
The command is used like: sg:warp:shortcut of location. (For Example: sg:warp:ecc for warping to the ECC-Orbit)
The Supergates need to be spawned by an admin. Please create a ticket with the following mandatory details:
Chat Command: What should the warp command be? It will automatically include your faction tag at the start (e.g., sg:warp:<faction tag>-home-base).
-
Playfield: In which playfield should it be spawned? A "playfield" is a specific area like "Akua Sector" — the overall system name is not required. -
Coordinates: At what coordinates should the Supergate be placed? Please, provide them in this format: 2000 2000 2000. -
Linked To: Which other Supergates should this one connect to? You can link it to all of your faction’s Supergates or specify particular ones. -
Restricted To: Should this Supergate be limited to your faction only, or open to everyone? (See below for usage conditions.) -
Command Name (e.g., HWP-Home):
-
Playfield (e.g., Akua Sector):
-
Coordinates (X Y Z):
-
Linked To (specific supergates or all factioned supergates):
-
Restricted To (public / faction):
-
Since the Supergates are mapped to colors, the only available color left for you is the Yellow one. (see all variants at top)
For your custom Theme, please contact @RexXxuS.
*Note: make sure you own the copyright of the image or make sure it is a free to use image
You get 1 Supergate per purchase
You can not spawn your Supergate in a playfield that wipes frequently (e.g. Phoenix).
If you let it spawn in PvE you can restrict the usage to you or your faction or specific steam IDs.
It's a 1:n connection network, that means you can link all of your bought Supergates together
Once the destination is set, you can't change it
You can't let the Supergate be spawned at a location you didn't visit yet yourself.
You can't let your Supergate spawned on planets apart from your own Supporter Planet.
There is no range limitation (you can also see them as Shortcut Wormholes)
If you let it spawn in PvP, every player has access to it (the destination must be accessible by everyone as well)
Supergates will be wiped at the end of the season! Make sure to request it to be spawned as early as possible in a season.
Supergates in HWS RE, in the Legacy or Progenitor Territory are not allowed to be public useable - faction only.
Supergates can't be spawned inside or close by Capture Point Zones
To enhance the HWS Universe gameplay we have implemented unique Supergates. They give you the option to transport from A to B even with your (docked) ship(s).
Just keep in mind that ONLY the pilot should use the sg:warp command and not the Passengers!
Fly near the Supergate and wait for the message "Initializing Supergate Zone: Ready"
Then type sg:? in chat to see all possible destinations. You can then click with your mouse at the destination to execute it.
The command is used like: sg:warp:shortcut of location. (For Example: sg:warp:ecc for warping to the ECC-Orbit)
The Supergates need to be spawned by an admin. Please create a ticket with the following mandatory details:
Chat Command: What should the warp command be? It will automatically include your faction tag at the start (e.g., sg:warp:<faction tag>-home-base).
-
Playfield: In which playfield should it be spawned? A "playfield" is a specific area like "Akua Sector" — the overall system name is not required. -
Coordinates: At what coordinates should the Supergate be placed? Please, provide them in this format: 2000 2000 2000. -
Linked To: Which other Supergates should this one connect to? You can link it to all of your faction’s Supergates or specify particular ones. -
Restricted To: Should this Supergate be limited to your faction only, or open to everyone? (See below for usage conditions.) -
Command Name (e.g., HWP-Home):
-
Playfield (e.g., Akua Sector):
-
Coordinates (X Y Z):
-
Linked To (specific supergates or all factioned supergates):
-
Restricted To (public / faction):
-
Since the Supergates are mapped to colors, the only available color left for you is the Yellow one. (see all variants at top)
For your custom Theme, please contact @RexXxuS.
*Note: make sure you own the copyright of the image or make sure it is a free to use image
You get 1 Supergate per purchase
You can not spawn your Supergate in a playfield that wipes frequently (e.g. Phoenix).
If you let it spawn in PvE you can restrict the usage to you or your faction or specific steam IDs.
It's a 1:n connection network, that means you can link all of your bought Supergates together
Once the destination is set, you can't change it
You can't let the Supergate be spawned at a location you didn't visit yet yourself.
You can't let your Supergate spawned on planets apart from your own Supporter Planet.
There is no range limitation (you can also see them as Shortcut Wormholes)
If you let it spawn in PvP, every player has access to it (the destination must be accessible by everyone as well)
Supergates will be wiped at the end of the season! Make sure to request it to be spawned as early as possible in a season.
Supergates in HWS RE, in the Legacy or Progenitor Territory are not allowed to be public useable - faction only.
Supergates can't be spawned inside or close by Capture Point Zones