Fighter Origin
Updated Oct 23, 2026Written on the HWS forum
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Updated Oct 23, 2026Written on the HWS forum
Updated Oct 23, 2026Written on the HWS forum
The Fighter Origin is a self-seeking group, but they are proud, skilled, and cunning. Though some may consider them to be the ‘bad’ guys in the HWS Universe, they are undeniably brilliant opportunists. They excel at liberating players from their possessions and joyfully force this fate on any and every Origin, including their own. They thrive in almost any situation, overcoming adversity by their wits and often find that their only allies are other Fighter members.
Here are some of the guiding principles, requirements, features and benefits if you choose Fighter as your Origin:
The Fighter Origin weapon is the HWS Fighter Origin Gun
Every ship is a potential payday
Practically no structure can withstand the combined efforts of a few experienced Fighters
Often, there is no honor among thieves
Ally with the Zirax NPC Faction
This supply package can save your life or get you out of a tight spot. The HWS Universe is not without danger, so if you find yourself stuck somewhere without supplies, use this command - but be sure there is room in your inventory first! Every Origin has access to different versions of these survival supplies, so use o:supply wisely. This command can be used once every 7 days.
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Note: Payout for a maximum of 10 kills per day per kill type. Example: 10 Federation kills or 10 random kills or a mix of all three Origins. Additionally, if you kill the same player repeatedly, you only get credit for one per day for that player.
Note: The 10 HWS DNA bounty hunter bonus is paid for up to 10 collected bounties per day, once per victim.
Note: All HWS DNA Gains require that you have your Origin weapon in your inventory when the qualifying action takes place. You must also be online once per day to qualify for the Living Exclusively in PvP perk. The trigger time is from 8:50AM to 9:10AM
The Fighter Origin is a self-seeking group, but they are proud, skilled, and cunning. Though some may consider them to be the ‘bad’ guys in the HWS Universe, they are undeniably brilliant opportunists. They excel at liberating players from their possessions and joyfully force this fate on any and every Origin, including their own. They thrive in almost any situation, overcoming adversity by their wits and often find that their only allies are other Fighter members.
Here are some of the guiding principles, requirements, features and benefits if you choose Fighter as your Origin:
The Fighter Origin weapon is the HWS Fighter Origin Gun
Every ship is a potential payday
Practically no structure can withstand the combined efforts of a few experienced Fighters
Often, there is no honor among thieves
Ally with the Zirax NPC Faction
This supply package can save your life or get you out of a tight spot. The HWS Universe is not without danger, so if you find yourself stuck somewhere without supplies, use this command - but be sure there is room in your inventory first! Every Origin has access to different versions of these survival supplies, so use o:supply wisely. This command can be used once every 7 days.
temporary image
Note: Payout for a maximum of 10 kills per day per kill type. Example: 10 Federation kills or 10 random kills or a mix of all three Origins. Additionally, if you kill the same player repeatedly, you only get credit for one per day for that player.
Note: The 10 HWS DNA bounty hunter bonus is paid for up to 10 collected bounties per day, once per victim.
Note: All HWS DNA Gains require that you have your Origin weapon in your inventory when the qualifying action takes place. You must also be online once per day to qualify for the Living Exclusively in PvP perk. The trigger time is from 8:50AM to 9:10AM