EGS Ship Jump
Updated Oct 21, 2026Written on the HWS forum
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Updated Oct 21, 2026Written on the HWS forum
Updated Oct 21, 2026Written on the HWS forum
Powered by EGS Technology
The Ship Jump feature lets you instantly teleport your ship across vast distances within a space sector — eliminating the need to fly manually for minutes (or hours!). Whether you're stranded after a failed teleport, CSW (Cross Server Warp), or simply want to save time, Ship Jump is your fast-travel solution in space.
Sit in the cockpit of your ship (you must be the pilot), then:
egs:sj:x<metres>|y<metres>|z<metres>, e.g. egs:sj:z-2500 or egs:sj:x2000|z-3000. You can also give target coordinates: egs:sj:<x>;<y>;<z>The game then shows the target position and the price and asks you to confirm.
https://www.youtube.com/shorts/A9q9p2t-lMI
🔍 You can also type
egs:?in chat or check your PDA > Guide > HWS Commands for more details.
High-tech teleportation doesn’t come cheap:
The distance is the straight line from your ship to the target, so a diagonal jump (e.g. x2000 and z2000) counts about 2,830 m, not 4,000 m.
Example: Jumping 1,000 meters costs:
To maintain balance and fairness, Ship Jump has the following limits:
Powered by EGS Technology
The Ship Jump feature lets you instantly teleport your ship across vast distances within a space sector — eliminating the need to fly manually for minutes (or hours!). Whether you're stranded after a failed teleport, CSW (Cross Server Warp), or simply want to save time, Ship Jump is your fast-travel solution in space.
Sit in the cockpit of your ship (you must be the pilot), then:
egs:sj:x<metres>|y<metres>|z<metres>, e.g. egs:sj:z-2500 or egs:sj:x2000|z-3000. You can also give target coordinates: egs:sj:<x>;<y>;<z>The game then shows the target position and the price and asks you to confirm.
https://www.youtube.com/shorts/A9q9p2t-lMI
🔍 You can also type
egs:?in chat or check your PDA > Guide > HWS Commands for more details.
High-tech teleportation doesn’t come cheap:
The distance is the straight line from your ship to the target, so a diagonal jump (e.g. x2000 and z2000) counts about 2,830 m, not 4,000 m.
Example: Jumping 1,000 meters costs:
To maintain balance and fairness, Ship Jump has the following limits: